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Java Source Code: - Java Code Examples

Sound (audio file) player in java - working source code example AudioFormat format; SourceDataLine line; Thread thread; public Player(AudioInputStream  NullPointerException is an example of typical and acceptable run time exception for such cases. A source data line is a data line to which data may be written. Further queries could show what the supported formats are, for example. Use SourceDataLine for play and TargetDataLine for record.

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You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar. The following examples show how to use javax.sound.sampled.SourceDataLine#write() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example.

Rapport - Fjeldstad.se - Yumpu

Line.Info info; (TargetDataLine) AudioSystem.getLine (info) AudioFormat format; … format = new AudioFormat (sampleRate, 16, 1, true, false); receivePacket.getData()); ais = new AudioInputStream (baiss, format, receivePacket.getLength()); try { DataLine.Info dataLineInfo = new DataLine.Info (SourceDataLine. class, format); SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem. getLine (dataLineInfo); sourceDataLine.

Rapport - Fjeldstad.se - Yumpu

An example of playing a sound with an echo filter /* DEVELOPING GAME IN JAVA Caracteristiques Editeur : NEW RIDERS Auteur : BRACKEEN Parution : 09 2003 Pages : 972 Info (SourceDataLine. class, format, nInternalBufferSize); if (mixer != null) {m_targetLine = (TargetDataLine) mixer. getLine(targetInfo); m_sourceLine = (SourceDataLine) mixer.

We can use this simplest idea to create a basic sound in Java. if (thread != null) { line.drain(); } line.stop(); line.close(); line = null; thread = null; } private SourceDataLine getSourceDataLineForPlayback() { SourceDataLine line; final DataLine.Info info = new DataLine.Info(SourceDataLine.class, format); if (!AudioSystem.isLineSupported(info)) { return null; } // get and open the source data line for playback. An example of playing a sound with an echo filter /* DEVELOPING GAME IN JAVA Caracteristiques Editeur : NEW RIDERS Auteur : BRACKEEN Parution : 09 2003 Pages : 972 Info (SourceDataLine. class, format, nInternalBufferSize); if (mixer != null) {m_targetLine = (TargetDataLine) mixer. getLine(targetInfo); m_sourceLine = (SourceDataLine) mixer.
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A source data line is a data line to which data may be written. It acts as a source to its mixer. An application writes audio bytes to a source data line, which handles the buffering of the bytes and delivers them to the mixer.

SourceDataLine: simple realtime sound synthesis demo in Java I am working on a Java application that does realtime audio processing. There are some libraries for this, but they aren’t exactly what I need so I want to roll my own.
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XSLTErrorResources_sv.java example - Javatips.net

You may check out the related API usage on the sidebar. For example, consider an internal or software-only mixer that gets audio from an application program and delivers its mixed audio back to the program. This kind of mixer has SourceDataLine or Clip objects for its input lines and TargetDataLine objects for its output lines.


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ljudkompression Java - Fjeldstad.se - Studylib

Below is an example on how decodeCurrentPacket() may be implemented: /** * Decodes the current packet and sends it to the audio output line. */ Sound in Java 2 jonkv@ida Early Java: Verysimple sound API Can play, loop or stop audio clips Only handles.AU audio files – 8-bit sound, mono , 8 kHz Can only be used in applets (in web pages), not in applications The SourceDataLine interface provides a method for writing audio data to the data line's buffer. Applications that play or mix audio should write data to the source data line quickly enough to keep the buffer from underflowing (emptying), which could cause discontinuities in the audio that are perceived as clicks. A JavaSound Mixer is a logical container object, or grouping mechanism, for Lines (SourceDataLine, TargetDataLine, or Port). Typically, a JavaSound Mixer corresponds to a specific audio hardware component or device (for example, a D to A circuitry for playback of audio data in our figures). JavaSound inheritance hierarchy speakers - library book java program . Java-recording from mixer (2) This filter will sample at 0.06 of the sample rate regardless of what that is.